#ifndef FHE_TEXT_WINDOW_H
#define FHE_TEXT_WINDOW_H

#include <fhetext/RenderContext.h>
#include <fhe/core/Node.h>
#include <fhe/prims/IUpdatable.h>

namespace fhe
{
  using namespace core;
  namespace text
  {
    class Window : public Node, public IUpdatable
    {
    public:
      Window();
      virtual ~Window();
      
      double frameRate;
      
      void update( double t, double dt );
      
    private: 
      RenderContext context_;
      double lastRender_;
    };
  }
}
    

#endif
